50 Best Tweets About UI/UX Design (2026)

Browse the best tweets about UI and UX design, featuring research, interaction patterns, usability, accessibility, visual systems, and product outcomes.

Useful UI and UX research, interaction design, usability, accessibility, visual systems, critiques, experiments, and measurable product effects.

Creators
44
Updated

What 50 top UI/UX Design posts reveal

The conversation emphasizes usable, low-friction flows and visual craft, while frequently framing AI as a directed collaborator rather than a replacement for research, judgment, or interaction design.

Dominant tone
Positive

70% of posts

Median score
9.67

All-time engagement

Leading format
Case Study

28% of posts

Recent posts
24%

Published in 90 days

Conversation map

The themes creators return to

Usability and friction reduction

Clear flows, settings and dialog usability, navigation, onboarding, task completion, error recovery, hit targets, states, and reducing steps between intent and action.

62%

Interaction design and microinteractions

Behavioral design of interfaces including motion, drag-and-drop, haptics, skeuomorphism, responsive controls, prototypes, and novel interaction patterns.

32%

UX research and behavioral insight

Usability studies, observing real users, interviews, fresh-eye research, behavioral signals, and translating research into product decisions.

32%

AI-native interfaces

How AI changes interaction models through approval loops, anticipatory systems, language-augmented GUIs, contextual assistance, and designing beyond screens.

12%

Design AI quality and data

Countering generic AI-generated UI through design constraints, anti-pattern detection, structured datasets, evaluation, diversity, and human direction.

10%

Tone and stance

Sentiment Positive leads
Author posture Supportive leads

Performance benchmark

Median likes
36
Median reposts
2
Median replies
5
Median views
2.5K

Posts with media make up 62% of this collection. Their median all-time score is 9.76, compared with 9.06 for text-only posts.

Format mix

  • Case Study 28% · score 3.78
  • Opinion 22% · score 7.40
  • Tutorial 18% · score 4.21
  • Announcement 14% · score 28.4

Where creators agree, and where they do not

Shared view

Reduce distance from intent to action

Posts repeatedly favor clear hierarchy, fewer steps, recoverable errors, large targets, and persistent state as practical interface recommendations for reducing friction.

Shared view

Behavior matters beyond visual polish

Contributors argue that product design is judged by understandable flows, navigation, onboarding, and interaction behavior—not appearance alone.

Shared view

Research informs, taste resolves

User observation and research are presented as ways to reveal friction and assumptions, while design judgment is presented as necessary to turn findings into solutions.

Shared view

Accessibility is core UX work

Accessibility guidance highlights color contrast, keyboard navigation and focus order, screen-reader compatibility, alternative media and captions, and responsive, scalable design.

Open debate

Minimalism is not universally good UX

One post frames restraint as a marker of web UI taste, while another argues that dense interfaces can signal capability in markets where users expect many functions up front.

Open debate

AI accelerates work, but autonomy is contested

Some posts describe AI-assisted redesign, critique, and implementation workflows; others report logical gaps, unnecessary screens, and a need for continual human correction.

Open debate

Future interfaces: screens or anticipation?

Posts foresee approval loops, language-augmented actions, and contextual systems, while another says that the eventual interaction model remains unclear beyond chat-based patterns.

Patterns behind standout posts

Resource lists were a standout format

Deterministic analytics assigns LIST posts the highest median all-time score among formats. The cited list posts offer UI-learning sources and design-inspiration galleries.

Media posts slightly outperformed text

Deterministic analytics reports a higher median all-time score for posts with media than for text-only posts. Several high-scoring outliers are represented by media-linked UI guidance and tool demos.

Statistical standouts

  1. View standout post 1 Score 1700.9 · 175.9× median
  2. View standout post 2 Score 872.4 · 90.21× median
  3. View standout post 3 Score 697.5 · 72.13× median
  4. View standout post 4 Score 321.6 · 33.25× median
  5. View standout post 5 Score 181.0 · 18.71× median

Who shapes this conversation

The five most represented creators account for 20% of the selected posts.

  1. 1. 0xDesigner

    @0xDesigner

    2 posts

  2. 2. IxDF - Interaction Design Foundation

    @ixdf_org

    2 posts

  3. 3. Raphael Schaad

    @raphaelschaad

    2 posts

  4. 4. Yousr

    @rsuyoy

    2 posts

  5. 5. Sunal Sood

    @sunalsood

    2 posts

  6. 6. UI/UX Savior

    @UiSavior

    2 posts

A fragmented creator field

The analytics identifies 44 creators, with the top five accounting for 20% of placement. The cited posts span AI design loops, UI-resource curation, product critique, and interaction experiments.

Concrete artifacts and checks in AI-design posts

Several creator posts specify artifacts or evaluation practices, including visual references, success criteria, component behavior, heuristic critique, and human testing before release.

Creators pair systems with scrutiny

Posts advocate reusable systems and DESIGN.md-style constraints, while warning that generic generation and weak flow logic require data, direction, and manual review.

Since the previous snapshot

What changed since Aug 12, 2026

  • 80% of the selected posts remained.
  • The creator count changed by +3.
  • The leading sentiment remained stable.
How this analysis was made

Themes, sentiment, stance, and post format are classified per tweet. All counts, shares, medians, creator concentration, freshness, and performance comparisons are then calculated directly from the published snapshot.

Xholic's all-time score compares engagement while accounting for reach, post age, and creator consistency. It is used for relative comparisons within this collection.

This report analyzes the exact 50-post snapshot shown below. AI identifies editorial categories and drafts explanations; all statistics are calculated from the snapshot, and every narrative claim is checked against cited posts before publication.

Top UI/UX Design tweets from 44 creators

Ranked 01–50

  1. 01

    @ybhrdwj ·

    signs of taste in web ui: > every interaction happens in 100ms > no product tours > url /slugs are short and simple, no UIDs > persistent resumeable state > not more than 3 colors > no visible scrollbars > all navigation is under 3 steps > copyable svg logo + brandkit > skeleton

    • 83 Replies
    • 121 Reposts
    • 3.1K Likes
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  2. 02

    @pbakaus ·

    Impeccable 2 (my take on the most effective way to make your AI harness better at design) dropped last week. But I was so busy working on the next iteration that I buried the lede a bit. So here's a detailed post on what's new and improved: 1. CLI: npx impeccable detect. Scans

    • 37 Replies
    • 59 Reposts
    • 940 Likes
    • 62.1K Views
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  3. 03

    @UiSavior ·

    Go-to sites to learn UI design for free Motion → https://t.co/Jk31XAgeha Patterns → https://t.co/kME36gL8oN AB Tests → https://t.co/F6uOKHpe4Y Inspiration → https://t.co/30XCqDEaFN Breakdowns → https://t.co/SjEsYUiwB0 UI components → https://t.co/48ztCRZ654 Did I miss any? 🤔

    • 2 Replies
    • 126 Reposts
    • 847 Likes
    • 36K Views
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  4. 04

    @adriankuleszo ·

    How to design better mobile app settings ✨ 8 design tips to make yours actually usable (🧵)

    • 13 Replies
    • 34 Reposts
    • 438 Likes
    • 32.4K Views
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  5. 05

    @UfotUbon ·

    Brand designers learn illustration — because identities need original visual language, not just layouts. Video editors learn motion design — because cutting footage is not the same as designing movement. Illustrators learn brand storytelling — because images now live inside

    • 5 Replies
    • 51 Reposts
    • 273 Likes
    • 4.8K Views
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  6. 06

    @AIFrontliner ·

    Every day we hunt for the tools that turn “impossible” into “anyone can do it.” This morning I found something different. Not a new tool. A whole platform that’s turning Gen Z into hardware poets and accessibility pioneers in 48 hours. What we saw inside REDHackathon just

    Video thumbnail from AI Frontliner's post Watch video
    • 148 Replies
    • 44 Reposts
    • 769 Likes
    • 217.5K Views
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  7. 07

    @chalaska ·

    Crafting my own UI Kit to be used for prototypes. I'm going through component by component to direct my designer (Claude) on motion tweaks, style updates, and behaviour.

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    • 15 Replies
    • 4 Reposts
    • 307 Likes
    • 18.6K Views
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  8. 08

    @felixleezd ·

    If you open a Chinese app for the first time, you’ll probably think it’s badly designed. Too many icons and features. Everything crammed onto one screen. If you grew up on Western apps, your instinct is immediate: this is cluttered. But it works. In the U.S., we’ve been

    Three app interfaces are displayed, featuring shopping, food delivery deals, and financial services, all on a red background.
    • 412 Replies
    • 119 Reposts
    • 1.4K Likes
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  9. 09

    @_vmlops ·

    EVER WONDERED HOW GOOGLE, SHOPIFY, IBM, OR GITHUB BUILT THEIR UI? THIS REPO HAS ALL OF THEM awesome-design-systems is a curated collection of design systems from the world's best product companies google material, shopify polaris, github primer, ibm carbon, atlassian,

    • 2 Replies
    • 22 Reposts
    • 166 Likes
    • 8.6K Views
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  10. 10

    @clairevo ·

    How I AI: use @claudeai design to create a "Design System" using my current marketing + app github repos iterate on redesign in CD, prototype new app style guide and prototype import .zip of design into @cursor_ai + opus 4.7 - tell it to go page-by-page or

    • 5 Replies
    • 3 Reposts
    • 126 Likes
    • 9.9K Views
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  11. 11

    @heysatya_ ·

    Many designers believe their job is to make apps look pretty. But founders don’t pay for pretty. they care about conversion, retention, and clarity. When designing apps, that’s exactly what we focused on: - Clean onboarding - Modern UI system - Simple and clear user flows -

    • 25 Replies
    • 11 Reposts
    • 214 Likes
    • 9.9K Views
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  12. 12

    @Manixh02 ·

    Whenever I need ideas or designs inspo I go here : https://t.co/8fGbKO6rwx - real app UI screenshots - great for quick inspiration https://t.co/kLXGod4KIl - solid landing page collection - great for SaaS ideas https://t.co/MXMI9uAxVR - premium web design gallery - high-end

    • 16 Replies
    • 2 Reposts
    • 39 Likes
    • 1.4K Views
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  13. 13

    @0xDesigner ·

    how to use loops for frontend and UI: loops won't automate design, but it will help get the request right on the first implementation attempt. agents still suck at interpreting design requests and, worse, one-shotting spacing/sizing, behaviors, animations, transitions and

    • 7 Replies
    • 1 Reposts
    • 69 Likes
    • 4.2K Views
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  14. 14

    @ayushsoni_io ·

    imo interaction design + protyping is going to become the most valuable skill for designers. being able to come up with novel ways of interacting with AI + reducing friction is the layer that brings radical adoption to already existing tech.

    • 5 Replies
    • 3 Reposts
    • 151 Likes
    • 5.2K Views
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  15. 15

    @nurijanian ·

    trained Claude Code on Refactoring UI principles, maybe it'll be useful for someone It can now review your UI for: ▎ — visual hierarchy (what draws the eye first) ▎ — typography that creates structure, not noise ▎ — color palettes that don't fight themselves ▎ — spacing

    • 5 Replies
    • 3 Reposts
    • 44 Likes
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  16. 16

    @raphaelschaad ·

    Man, good UX design is such a lost art: Played with the Robinhood wallet app. 30 seconds in, I see simple dialog design principles violated (left) that could easily be fixed (right). It's the cumulation of 1,000 paper cuts like this that get us macOS Tahoe — and it stinks!

    • 37 Replies
    • 1 Reposts
    • 185 Likes
    • 20.5K Views
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  17. 17

    @felixhhaas ·

    The Approval Interface 🔥 There's a new interaction pattern emerging in software, and I don't think we've named it yet. It started with Pinterest. When guided search launched, it felt like a small UX trick. You'd type one word, e.g. "living room", and instead of a results page,

    • 11 Replies
    • 5 Reposts
    • 79 Likes
    • 5.4K Views
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  18. 18

    @0xDesigner ·

    working theory for a prompt to define design success and create a long running design loop (copy and paste)👇 spawn 12 subagents to each act as their own user persona, with human cognitive limits, and with their own psychographics, motivations, and frictions. allow each each

    • 11 Replies
    • 2 Reposts
    • 40 Likes
    • 3.3K Views
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  19. 19

    @joulee ·

    If you spend any amount of time in design, you know @soleio. I maintain he has one of the sharpest eyes for spotting design talent out of anyone I have seen. He has mentored and hired some of the best at @Meta, @Dropbox, and across dozens of the companies he's invested in. We

    • 9 Replies
    • 7 Reposts
    • 82 Likes
    • 14.1K Views
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  20. 20

    @rsuyoy ·

    My design principles for human-machine interactions: - The human needs to execute an action on the machine. - The human has an intent. (you can reverse the order of these first two propositions.) - Crudely, the intent is just what the human wants the machine to do. e.g: “I want

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    • 6 Replies
    • 2 Reposts
    • 19 Likes
    • 995 Views
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  21. 21

    @nrqa__ ·

    Someone built a free, open-source collection of design systems from Spotify, Apple, Stripe, Linear, and 55+ other billion-dollar companies. Packed each one into a single markdown file. It's called awesome-design-md. Here's the problem with every existing approach to UI design:

    • 8 Replies
    • 18 Reposts
    • 44 Likes
    • 15.1K Views
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  22. 22

    @UiSavior ·

    100 Must-Have Figma Plugins for UI/UX Designers 🚀 1. Workflow & Efficiency Autoflow Autoname Breakpoints Better Font Picker Design Lint Downsize Quick Look Time Machine Artboard Studio Smart Layers 2. Visual Enhancements Beautiful Shadows Color Shades Contrast Stark Color Blind

    • 0 Replies
    • 2 Reposts
    • 17 Likes
    • 1.9K Views
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  23. 23

    @sunalsood ·

    AI slop outputs didn’t feel good and the real blocker wasn’t models, it was older datasets There’s no high-quality, open source dataset for UI design decisions. No structure, no intent, no layers of why things work. That gap changes the strategy: Instead of tweaking models,

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    • 5 Replies
    • 1 Reposts
    • 26 Likes
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  24. 24

    @averycode ·

    UX matters just as much as features I signed up for a saas that I needed But didn’t end up subscribing bc the interactions were confusing. As a user I didn’t care that it had 10+ features, I needed the core feature to be super easy to learn I don’t have any UX experience so my

    • 26 Replies
    • 1 Reposts
    • 36 Likes
    • 2K Views
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  25. 25

    @HiTw93 ·

    I’m sharing a few posts on how some of the more interesting skills in Waza are built. This one is about the thinking behind /design. The starting point was simple: I really dislike the kind of AI-generated websites that all look the same, usually with emojis, blue-purple

    • 6 Replies
    • 2 Reposts
    • 41 Likes
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  26. 26

    @rsuyoy ·

    Little UX experiment I made for Cift. The rationale is: when you enter a dragging state, only so many interactions are available to you, so I might as well morph existing UI into drop targets, allowing for more interactions through drag and drop.

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    • 8 Replies
    • 0 Reposts
    • 30 Likes
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  27. 27

    @Aprilzz423 ·

    Calling all DeFi users! I’m leading a UX research at @pendle_fi to simplify our V2 UX for relatively new users. Looking for fresh eyes who aren't Pendle power users yet. ✅ 60-min Google Meet ✅ $100 USDC reward I’ll be reaching out via DM. To stay safe: I will never ask for

    • 13 Replies
    • 1 Reposts
    • 17 Likes
    • 1.1K Views
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  28. 28

    @DivyanshT91162 ·

    I think DESIGN.md is the most underrated file in AI right now. Not prompts. Not workflows. Not model selection. DESIGN.md. Because the difference between an agent that ships generic slop and one that produces polished, coherent interfaces is usually written down long before

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    • 8 Reposts
    • 11 Likes
    • 655 Views
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  29. 29

    @raphaelschaad ·

    This morning I read one of the best (saddest) posts on UI design in a while: https://t.co/KB5V6XkwYd (via @daringfireball @jasonfried @josephhhhz) Also a reminder that Win95 was completely goated (the underlined letters where you could ALT+ shortcut … chef's kiss):

    • 3 Replies
    • 2 Reposts
    • 44 Likes
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  30. 30

    @sunalsood ·

    UI isn't just evolving. it's dissolving. And the designers who only know how to design screens are going to wake up one day wondering where the screen went. Keyboard → Touch → Voice → Context Every few years the way we talk to technology gets simpler. we went from typing

    • 1 Replies
    • 2 Reposts
    • 11 Likes
    • 383 Views
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  31. 31

    @michalmalewicz ·

    I tested Opus 4.8 on professional UX design workflows. (not UI) for a real client project. In parallel, I did all the required work manually, then compared. Negatives: • It got about 20% of the general structure right. • Every single flow node had errors or logical gaps (mostly

    • 4 Replies
    • 1 Reposts
    • 37 Likes
    • 2.1K Views
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  32. 32

    @designcoursecom ·

    It's harder to become a great UI designer than a UX designer. UX design is predominantly: Is this obvious, easy, and logical? UI design is understanding colors, how they work woth each other, alignment, white space, viz. hierarchy, what is achievable and when, typography, and

    • 5 Replies
    • 1 Reposts
    • 35 Likes
    • 3.9K Views
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  33. 33

    @BigHuman ·

    Great UX used to be filed under "make it pretty" but it's really a revenue conversation. Better interactions = higher conversion. Clearer flows = fewer abandoned carts. Intuitive design = lower support costs. Every pixel either makes you money or costs you money.

    • 9 Replies
    • 4 Reposts
    • 24 Likes
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  34. 34

    @lottsnomad ·

    a design principle you should follow: one screen = one action users won’t always tell you what’s wrong their behavior will where they tap where they drop what they ignore behavior is the real user interview

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  35. 35

    @Hormowunmi22 ·

    Have you ever finished a design... looked at it proudly... and then heard, "This looks great... but how does it help the business?" That question catches many designers off guard. Not because they're bad designers. Because no one taught them to think beyond the screen.

    • 4 Replies
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    • 1 Likes
    • 31 Views
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  36. 36

    @TheRobertAvram ·

    I designed 20+ product screens in 10 minutes with Claude using raw business research. Here's what I did: I fed Claude our entire research for a project. Market data. Audience profiles. User types. Core actions. Business goals. Then I told it what information we should have on

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  37. 37

    @HotAisle ·

    I spent Saturday doing a major UX redesign of https://t.co/SoBzRgGVAI. The goal was to make it as minimalist and brutalist as possible: light and dark modes, fewer separators, less visual weight, a cleaner presentation of dense data, and device responsive. Colors are standards

    • 1 Replies
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    • 14 Likes
    • 572 Views
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  38. 38

    @jshguo ·

    I have a feeling AI will fundamentally reshape software and interaction design. At the same time, “just add a chat box” doesn’t feel like the real answer, which is more like an early, rough phase. As for what it turns into…I genuinely don’t know yet.

    • 6 Replies
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    • 21 Likes
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  39. 39

    @osi_fav ·

    User research does not replace taste. It sharpens it. Research tells you what users struggle with. Taste decides how to solve it. You can collect interviews, surveys, and usability tests. But turning those insights into a simple, elegant product still requires judgment.

    • 1 Replies
    • 0 Reposts
    • 7 Likes
    • 79 Views
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  40. 40

    @did0f ·

    Day 76 #BuildInPublic I never thought I’d enjoy UI/UX design this much. The best way to solve usability problems? Recreate what people are already used to. Basically like Final Cut Pro, but simplified. What do you think?

    • 6 Replies
    • 0 Reposts
    • 6 Likes
    • 271 Views
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  41. 41

    @shushant_l ·

    Swiss minimalism design style productivity tool website design. Designed with Lovable. Prompt used: Build a modern productivity tool website in a bold Swiss minimalism style, using a strict modular grid, generous white space, crisp black typography, clean geometric forms, thin

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    • 1 Reposts
    • 9 Likes
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  42. 42

    @DenisJeliazkov ·

    Your design taste doesn’t arrive magically you have tk buildit What worked for me and for countless others • Rebuild UIs you like, pixel for pixel an hour a day min • Every time something feels off, write down why • Screenshot everything no matter how good or bad, I pref the

    • 0 Replies
    • 0 Reposts
    • 13 Likes
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  43. 43

    @timothylindblom ·

    How to ship a badass UI in 4 steps: 1. Design system. - Pick your colors, spacing, and type before touching screen. 2. Use real data. - Build core screen with real content. - Lorem Ipsum is a lazy way to run your testing. 3. Build intentional flows. - Create detailed views

    • 0 Replies
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    • 6 Likes
    • 468 Views
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  44. 44

    @TheJobfather__ ·

    One thing I respect about jobs like UX research is that they require a certain amount of backbone. You are going to have moments where the whole room is leaning one way and you have to be the person saying, “No, this is a bad call and here’s why.”

    • 0 Replies
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    • 14 Likes
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  45. 45

    @RoundtableSpace ·

    SOMEONE TURNED THE IPHONE DYNAMIC ISLAND INTO A WORKING POLAROID CAMERA AND THE WHOLE THING LIVES INSIDE THE ISLAND ITSELF It's called Pico Cam and the interaction design is pure skeuomorphism done right. → Drag the island down to open the camera → Tap to snap, then the photo

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  46. 46

    @Adedamolajoke ·

    It’s interesting how many insights you uncover just by sitting with your users. I spent a week working as a post-launch UX researcher with a DeFi prediction market, and within that time, it completely changed how the team understood their product. We uncovered key gaps between

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  47. 47

    @ixdf_org ·

    Do you watch videos with closed captions in loud places? 🔊 Or enjoy using your favorite app seamlessly on both your computer and your phone? 💻📱 That’s accessibility design. Accessibility features don’t only support people with disabilities. They make products and services

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  48. 48

    @thelifeofrishi ·

    as a designer building a design tool 🎨 i've spent a lot of time using little interactions to improve UX while keeping whole experience look smooth and beautiful here are some tiny details I've designed(with love) in Orshot Studio 🙂 1) the save interaction, clearly notifying

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  49. 49

    Want to make your design easier to remember? People don’t remember abstract information. They remember stories, visuals, and spaces. That’s why mnemonic devices work. They help you turn complex ideas into something users can recognize and recall. ✅ Recognize patterns faster ✅

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  50. 50

    @bmykhaylivvv ·

    it is sad I was playing out with 3 design tools on weekends to sketch the design of some of the new concepts for aisdr Magic Patterns, banani(.)co, Stitch by Google just look at these 3 example pages generated by each tool they are super similar it makes me super sad this

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