
X profile analytics
Guillermo Rauch (@rauchg) X analytics
@rauchg
@vercel CEO
@rauchg has 905.2K followers, a median of 99.7K views per post and a 1.30% engagement rate.
Based on 30 recent original posts (high confidence). Updated October 8, 2026.
At a glance
Key stats
- Followers
- 905.2K+14.8K in 7 days
- Median views per post
- 99.7K
- Average views per post
- 153.6K
- Engagement rate (by views)
- 1.30%
- Original posts per week
- 16.0
- Average engagements per post
- 1,996
Engagement grade
Strong
This is above the baseline for accounts with 100K-1M followers.
Profile score
71/100
- Profile completeness100
- Audience shape100
- Engagement25
- Consistency100
- Positioning clarity30
Monetization
Estimated X creator earnings
$94–$226 in the last 30 days
From 18.9M views on @rauchg's original posts in the last 30 days.
Rewards eligibility: likely
Rough estimate. X publishes no payout rate, so this assumes about $5–12 per 1M original-post impressions from reported creator payouts. Only Premium viewers’ impressions count, so real payouts can be much lower.
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Growth
Follower growth
+14.8K followers in the last 7 days. Tracked by Xholic since July 19, 2026.
Timing
Best times to post
When @rauchg's recent posts performed best (UTC).
- #1 slot
8:18 PM
Monday · UTC
- #2 slot
8:23 PM
Tuesday · UTC
- #3 slot
8:34 PM
Wednesday · UTC
What worked
Top recent posts
- 01

@rauchg ·
The future is verification-engineering. Proofs, (e2e) tests, benchmarks, linters… Some tests will be deterministic, some agentic. This looks great.
- 123Replies
- 167Reposts
- 3.4KLikes
- 363.9KViews
4.2x average engagementText onlyMedium length (100-200 characters)Posted Thu 18:00 UTCQuote post - 02

@rauchg ·
Introducing gdp-ts: Ghosts of Departed Proofs for TypeScript. gdp-ts is a library, linter and AI skill for safer API design. Under this contract, sensitive functions require 'proofs' that the caller performed an authorization check. The typechecker verifies these proofs at compile time, preventing your team and agents from shipping catastrophic security (and other kinds of) bugs. While these patterns have existed for quite some time, especially in ecosystems like Haskell, ① human code review and ② cognitive and syntactic overhead made these solutions niche. The situation is now inverted. Agents are writing more code than we can review, and they *thrive* in tight loops with hard constraints that would frustrate us. We see this with the rise of Rust, borrow checker, code aesthetics debate and all. The README and examples model a real-world Vercel API product constraint: changing the password on a Project requires a proof of a certain role + a certain entitlement. Thanks to Matt Noonan and Ollie Charles for their research in this space. https://t.co/eRWdiMvQ2V
Video on the original post- 180Replies
- 134Reposts
- 2.5KLikes
- 281.2KViews
3.8x average engagementHas a videoLong post (over 200 characters)Posted Mon 14:00 UTC - 03

@rauchg ·
Hello world, Lisa Rauch 👧. What an amazing and beautiful world to be born in. https://t.co/dQZ05ofUM0
Photo on the original post- 978Replies
- 49Reposts
- 11.4KLikes
- 266.7KViews
3.1x average engagementHas an imageShort post (under 100 characters)Posted Sat 20:00 UTC - 04

@rauchg ·
AI will make everything free, including itself. The last domino to fall will be free energy, which is humanity’s final frontier.
- 688Replies
- 379Reposts
- 6KLikes
- 505.5KViews
2.8x average engagementText onlyMedium length (100-200 characters)Posted Sat 21:00 UTC - 05

@rauchg ·
At this rate AI will get us GTA 7 before GTA 6
- 304Replies
- 293Reposts
- 7.3KLikes
- 204.5KViews
2.1x average engagementText onlyShort post (under 100 characters)Posted Tue 12:00 UTC - 06

@rauchg ·
DHH is fundamentally right about Rust. For context, Vercel has been undergoing a Rust-ification (carcinization, technically 🦀) for a while. One of the first projects we migrated was Turborepo, from Go to Rust¹. The migration completed, but the RoI was actually quite controversial internally. While Rust was in our eyes better for low-level OS access, something crucial for a build system like Turbo, the human migration costs were very sustantive. Go is very fast. It's beautifully designed. It's easy to iterate on. We were very conflicted about the migration, because it was *humans* writing the code, *even if we knew Rust was a better choice*. The calculus has now changed. What's "best for humans" is no longer necessarily "best for business". FWIW, it's also quite unlikely that Rust is the end-all-be-all toolchain. I'm quite certain there's greener pasture ahead, because Rust itself was designed before the 'supersonic tsunami' of agents hit. ¹ https://vercel.com/blog/how-turborepo-is-porting-from-go-to-rust
- 186Replies
- 152Reposts
- 3.2KLikes
- 354.2KViews
2.0x average engagementText onlyLong post (over 200 characters)Posted Sun 21:00 UTC
Formats
Content mix
- Text only
- 57%
- With media
- 27%
- With links
- 8 posts
- With hashtags
- 0 posts
Creator style: High-reach broadcaster
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About this data
- Analytics are inferred from public profile and recent post data. They do not include private impressions, profile visits, link clicks, or follower-source data.
- Deleted, protected, unavailable, or rate-limited posts may be missing from the sample.
- Stats come from public posts Xholic has stored, not private X Analytics. Xholic is not affiliated with X Corp or @rauchg.
- Own this account and want this page removed? Email [email protected].